So
I came 8th – disappointing for me personally as I had targeted top 5
and was well on course to achieve this unit my last round game (we’ll get to
that!). Still a good result in the
context of the field which was strong and my schedule, I played 1st
3rd, 7th and 9th as well as Tom VR who had a
nightmare last two games in back to back Chaos Dwarves.
Game
1:
Tim
Joss – Chaos Dwarves
This
was a game that I felt was a tough match up.
Tim’s list was packed full of multi wound war machines and magic that
could spell the end for a gutstar. I did
however have a plan – I deployed my ogres 1 wide.. I then was lucky to get
first turn taking off the magma cannon with a 2D6 fireball and putting an
ironblaster through a death shrieker.. great start. We then played 3 or 4 turns of chase the
kadaii and me trying to stop it getting into my mournfang. Tight game, 10-10 which I would have taken
all day before the game.
Game
2:
![]() |
| "Charge!!!!" |
Stephen - Skaven
This
was round was going to be the most luck of the draw. I drew Stephen who’s list on paper could have
been tricky for me. Double wheel, cannon
and skaven toys. However this was a huge
mismatch in experience and I knew it was a 20-0 after deployment. Stephen was a great opponent and took it very
well as I removed his army and we called it after 3 turns.
Game
3:
Paul
Clarke – TK’s
Paul
is a fellow Nerdymen and we have played a few times. Paul knew early that this was a bad match up
for him and the king of hill scenario didn’t help him. We spoke about it after the game and he
agreed he make a mistake taking Doom and Darkness over Purple Sun on his
L4. I see why he did it but I would have
taken purple sun and been six dicing it at me every turn. Paul played well and picked up my mournfang
after they failed a charge into his necro knights and soulbighted them, but
then I got the counter charge and picked up both units plus the hill. I backed off and didn’t risk the death snipes
and picked up a 14-6 win to continue to build.
Game
4 –
Tom
VR Ogres
Tom
is another fellow Nerdymen and had beaten me in the mirror match at NZTC. I felt I had the edge list wise with the
Tyrant and the double firebelly but that was soon undone as I “sucked off” my
own firebelly T1 on a 3D6 cast of flaming sword taking 2 ironguts with
him. I then got lucky and put a cannon
ball through his ironblaster doing 6W’s.
Tom wasn’t going to run at me, I tried a few things but we ended up
picking off points in another tight game for a 10-10 to set myself up for day
2.
![]() |
| "oopps..." |
Game
5 –
Ryan
Simister – WOC
Meeting
Engagement – I’d never played Ryan but I felt I had the edge in this match up
due to his build. His DP really looked vulnerable with only a 4+save and the
5+ward. I tested this first turn with a
2D6 fireball first – I was massively surprised when he let it go as he only has
4 T5 W’s. Needless to say I did 5 wounds
and Ryan failed all his saves. Yes I was
lucky to kill it but he had deployed it in the open and I could have put the
funblaster through it as well. From here
it was really about not making a mistake.
I frenzy baited one unit of crushers with a dog and then the combat was
on. This was always going to go bad for
Ryan from T1 and a double 1 break test on his 3+ward bsb kept him alive and
allowed Ryan to keep some points. 15-5
win to me.
Game
6 –
Dan
Bulter – WOC
I
had set myself up for a chance to podium I was actually probably sitting 3rd
going into the last round due to Dan’s paint hit. I have to say in hindsight I massively
underestimated the Nurgle Chariots in Dan’s list. The L4 metal DP also worried me. I wanted to push for it as with Ross v Tim on
Table 1 I could have snuck into second with a win. Dan had other ideas! While my dice did desert me it was more than
that and Dan’s list was actually ideally built to take out ogres. I got stuck on his chariots and crushers,
couldn’t break them and then got flanked and taken off. Massive win to Dan and the first time I have
lost 20-0 in ages. Dan is a great player
and that’s 2-1 to you mate! We will meet
again!
The
event itself was unfortunately disjointed due to the timings and venue
change. This came about by a council
mistake but it did put real time pressures on for players who are either new or
have armies that take time to play/set up.
I saw some players having to down dice after 3 or 4 turns. Not ideal.
I was lucky I play fast but also I have a smaller army. The comp was the comp although I did have a
whinge about the Chalice ruling to Phil it was fine. Overall I had a good time catching up with
the out of town guys, the top warhammer Celeb award, well done Tim.... ha ha
and just playing Warhammer! Thanks to all
my opponents and I will be coming to a battlefield near you soon....

